I am currently looking at ways to combine a piano with elements of different interfaces, to enable fully interactive control of electronics whilst playing the instrument normally and on the strings/soundboard/body. I currently use icube sensors and MIDI, serial-driven & FFT-responsive motors. It is in constant development.
Mary Simoni: designer, builder, software developer, composer
The performer wears jewelry (e.g. a bracelet) that communicates with a microprocessor connected to a computer.
Fake Radio, an interface holding a PIC microcontroller, with 6 channels of continous control parameters and 6 channels of audio level control. Fake Radio can be connected to a computer for further processing of the audio, using Max/MSP or Pure Data (Pd).
Fake Radio is an interface, a digital musical instrument and a sound sculpture. The starting point of the interface is based around the concept of radio as transmission/reception and pure sound. The sound is transmitted from Fake Radio and is not received. Fake Radio is based on the idea of minimal design for an easy to understand interaction. Fake Radio is based on Frequency Modulation Synthesis and the dynamics of poly-rhythmic, tempo, time stretch and the variation of sound/silence referred to as time cracks in manipulation of pure sound.
Graham Coleman: developer
Mused is a software instrument / information visualization interface designed to aid sample-based composition and interaction. Using basic onset-detection techniques to build a database of note-sized units, musical features are extracted from the units. The user can then navigate the units on a scatter plot with zoom and dynamic queries on the unit features. There is a basic keyboard sampler implemented.
The eMIC is an interface designed for vocal performers it consists of a standard microphones stand and is fitted with a number of sensors and controllers. The primary goals were to allow the vocalist a greater degree of control over the processing of their voice during performance. The eMIC consists of a standard microphone stand. It has —
- An industrial joystick on the top of the stand.
- Pressure sensors attached to the mic holder.
- Slide sensors on the side of the stand shaft.
- Distance sensors on the joystick casing at the top of the stand.
- 3 toggle switches at the top of the stand on the joystick casing.
- A tilt sensor in the base of the stand.
- A pressure sensor for the foot located on the base of the stand.
- 3 toggle switches on the base of the stand.
The Jamodrum is a custom tabletop interface with four player stations to control visual and aural elements for collaborative gaming or music-making. Each station has a custom-built turntable device with an embedded electronic drum pad that together provide players with two methods of input. Each station is also equipped with a built-in directional speaker for audio feedback. Computer graphics accentuate the players’ collective actions and create a more immersive environment by projecting onto the tabletop and the walls of the exhibit space.
Yamaha’s Tenori-On functions as both a performance input controller and display. It consists of a 16×16 grid of 256 identical LED buttons in a square-shaped magnesium frame. Along the sides are function buttons letting users make changes to volume, octave, tempo, transposition, note lengths, and loop point and speed.