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Cilia: Flute Controller

September 22nd, 2008 Jon No comments

Bruce Gremo: concept, mouthpiece and ergonomic design, MSP programming, performer
Jeff Feddersen: body and circuit design, name, Basic programming
Eric Singer: C++ programming, ongoing tech support

This instrument has two parts; a physical ‘flute controller’ and software application (Max/MSP). Only its performance gestures are modeled after the Japanese Shakuhachi, its sound world employing complex synthesis, sample manipulation and re-synthesis techniques. It aspires to be both a nuanced ‘event’ controller (like an acoustic instrument) and a ‘process’ controller. Its mouthpiece splits an air column produced using an open emboucher. Control data is derived from an analysis of the split air column’s dynamics. Rather than finger holes, 5 high-resolution three-dimensional track pads enable numerous finger techniques that can be used on non-keyed flutes.

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