The Bodycoder interface is a flexible sensor array worn on the body of a performer that sends data generated by movement to an Max/MSP environment via radio. Movement data is mapped in a variety of ways to live processing and manipulation. The primary expression functionality of the Bodycoder System is Kinaesonic. The term Kinaesonic is derived from the compound of two words: Kinaesthetic meaning the movement principles of the body and Sonic meaning sound.
Transitory States is a Max/MSP patch incorporating graphics tablet and conventional USB controller for realtime manipulation of sound (improvisation) and dissassembled acousmatic sounds (pre-composed materials).
J.J. Hegarty and Mikael Fernström create sound sculptures that use electric field sensing (a la Theremin) to detect the proximity and activity of people in public places.
SOUND=SPACE is an interactive multi-user musical environment in which visitors trigger and influence the production of sounds and souns sequences merely by moving about an empty space surveyed by an ultrasonic echolocation system.
DIMPLE is a Dynamically Interactive Musically PhysicaL Environment. DIMPLE is software for 3-DOF and 6-DOF force feedback controllers to be interfaced with OSC-compatible audio software
The air percussion is a DMI using the flocks of birds (FOB) as sensors put at the tip of drum sticks, receiving electromagnetic waves produced by a cubic emitter, and sending position and orientation information back to a computer.